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  #1  
07-22-2010, 04:48 PM
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Is there any way to get the BEST picture quality from old PS1 games ?

Is there any way to get the BEST picture quality from old PS1 games ?

Ive looked at a few PC videos and the quality of abe and well .. EVERYTHING is awsome !

is there anyway to get it to be like that on PS1 or will abe always be a little blurry figure :/ ?
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  #2  
07-22-2010, 06:00 PM
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How are you judging 'BEST'?

Given that there are no graphics options, I would assume that the PS1 already gives you the BEST picture quality possible.
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  #3  
07-23-2010, 02:03 AM
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yes, i think he means those fake gamescreens from the beta thread, if so, like i said, those are fake.
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  #4  
07-25-2010, 05:00 AM
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The thing is the PS1 and PC versions actually use the same resolution for the graphics.
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  #5  
07-25-2010, 07:50 AM
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i'm hoping that the resolution will be improved a bit in the Oddbox so it won't look blury.

but for me resolution isn't a problem. Its the AE sound effects on the Playstation. there at a higher pitch then the PC version for some odd reson.

Abe sound likes he is on helium.
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  #6  
07-25-2010, 11:44 AM
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i think its the other way around, on the pc version, every time you discover a secret area, the sound is slightly higher and different from the psx version.
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  #7  
07-25-2010, 03:02 PM
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You might get a slight improvement by using an emulator and the right plugins and configuration... I know some games get a boost from that.
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  #8  
07-25-2010, 03:04 PM
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Yer, I hope oddbox makes the graphics better
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  #9  
07-25-2010, 03:15 PM
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I don't think they'll do much to the old games. Don't even know if they have the source code, and if not, they can't really do anything.
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  #10  
07-25-2010, 03:17 PM
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Yer, I figured that...
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  #11  
07-25-2010, 04:09 PM
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i'm hoping that the resolution will be improved a bit in the Oddbox so it won't look blury.

but for me resolution isn't a problem. Its the AE sound effects on the Playstation. there at a higher pitch then the PC version for some odd reson.

Abe sound likes he is on helium.
I also hope that the resolution is improved but they haven't mentioned anything about reporting AO and AE, only MO and SW. About the second problem, I have never noticed that [just checked, nope, no problem]. Also, in response to PuddiinLOL :], both ports are exactly the same, the engine was never modified, they are both Native 640x480 resolution, which is actually a terrible resolution but back in the day that was quite a high resolution anyway, most monitors from 2003 and onwards support 720p and above.

When AO and AE were released only standard definition was around, with a resolution of 480i, because the quality was so poor it would be hard to notice the "blurriness" on Abe. Depending on what monitor and/or size it is could also depend on the quality of the game. I have a 19" monitor, my resolution is 1440x900 and when I play AO and AE the game screen is stretched, it doesn't happen on all machines, it might depend on your graphics card, some cards will maximize the game [this cannot be changed anyway, no matter what machine you're running on] but only use up a certain proportion of your monitor and the game will not be stretched.

The problem is like playing a games console through a RGB component cable instead of a HDMI or YPbPr component cable on a HD screen, if you do then your screen will look very blurry, this is the same problem you're experiencing when playing Oddworld on the PC. Basically, Standard definition things should be played/watched on standard definition screens, playing/watching them on a HD screen could effect the quality because it is being up-scaled.

If you want the same experience like you did on the Playstation, then the best thing to do is buy a 4:3 CRT monitor, you can get them for like £10.

I hope this helped, Matty.

Last edited by Mattyovers; 07-25-2010 at 04:20 PM..
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  #12  
07-25-2010, 05:12 PM
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I'm playing Abe's Oddysee on the PC right now and I have a pretty big widescreen monitor. Anyone know what screen resolution I should set my monitor at so I can get a nice clear image?
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  #13  
07-25-2010, 05:34 PM
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but for me resolution isn't a problem. Its the AE sound effects on the Playstation. there at a higher pitch then the PC version for some odd reson.
I haven't played the PS version, so I can't say for sure but that might be due to the conversion from 60Hz NTSC version to 50Hz PAL version. That would change the pitch of the sounds if not done carefully.
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  #14  
07-25-2010, 06:23 PM
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I'm playing Abe's Oddysee on the PC right now and I have a pretty big widescreen monitor. Anyone know what screen resolution I should set my monitor at so I can get a nice clear image?
It doesn't matter what resolution you're running your desktop at because it will always maximise the game at 640x480 resolution. The best screen aspect ratio to have is 4:9.
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  #15  
07-25-2010, 06:39 PM
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It always maximses on my PC
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  #16  
07-26-2010, 12:11 AM
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It doesn't matter what resolution you're running your desktop at because it will always maximise the game
So what he said?

There's a tool that several people used to run oddworld windowed on PC, but I don't have time to dig up a link right now. Searching the forum will yield results.

EDIT: It's called DXwnd.

Last edited by Phylum; 07-26-2010 at 12:37 AM..
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  #17  
07-26-2010, 02:49 AM
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It doesn't matter what resolution you're running your desktop at because it will always maximise the game at 640x480 resolution. The best screen aspect ratio to have is 4:9.
i have both gamess on my psp and when i first put them on the screen was stretched, then i just did some adjusting and its fine now, not stretched, nor hidden above the screen.
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  #18  
07-26-2010, 04:20 AM
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That would be a screen zoom issue, rather than a resolution setting.
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  #19  
07-27-2010, 05:32 AM
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no it was custom setting, you get to manually adjust the screen, where you put it and how much it is zoomed in.
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