Multiplayer mini games located in a village/tribal settlement where users can socialize and have their own character, which they can customise by hunting creatures for fur. The creatures to be hunted each have their own level of rareness and hunting dificulty. The hunting could involve setting traps and waiting (maybe leave the trap and return another day). Would it be possible to create something like this where you can simply add updates of new missions (ie. new scenes, new characters), and the missions can be either single player or multiplayer..
Edit: The hunting creatures for fur bit... I mean more than just hunting for fur :P.. maybe funting for food.. hunting for creatures with special bone, (like elephant's ivory tusks) which they could sell for points or whatever currency oddworld uses.
The hero is the highest ranking user. This can change. When someone is the Hero, they have special authority over how the tribe is run. For example, their vote in diplomatic decisions might count as 4 votes whereas everyone elses would count as a single vote (there might be a vote to go to war with another tribe for example).
The tribe members can form relationships and have children. A child will be AI-controlled, and u may choose to permanently swap your adult character for the child character who will then become a young adult and you can train him up to become specialised in certain areas, such as battling, socialising, hunting/tracking, cooking, knowlege/science.
There will be missions where up to 5 ppl can join over an internet connection, and complete the mission. If a player dies, he will remain dead until a checkpoint has been reached, at which point, the dead characters are ressurected and can continue the mission.
Last edited by AvengingGibbons; 08-01-2010 at 04:33 AM..
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