Name: Vernel
Gender: Male
Species: Slig (Regular)
Age: 14 (Oddworld years)
Physical Description: A normally built, discoloured and slightly grey skinned around the neck Slig with no mask (he has received cybernetic eyes and a series of immunisations as a reward from his master) who wears clothes bearing a general resemblance to those worn by Colonel Klink (image available at;
http://en.wikipedia.org/wiki/Image:Klink.jpg), albeit coloured goldish black.
Equipment: Vernel carries his credit card, a modified Slig sniper rifle capable of firing at twice the normal rate, a 10,000 volt tazer, his Fonebook, and a large folder containing an employee roster and various documents.
Personality: Vernel is ruthless, cold hearted, and efficient, but he is prone to overreaction and can be distracted by insults. He is not as bumbling as Colonel Klink, but holds enough grudges to not make him a master of fascism.
Biography: Vernel was once a regular Slig sergeant who organized daily drills for his unit in the Slig barracks. But one day, at the age of 4, a Vykker modified Greeter went on a homicidal rampage promising to exterminate all non Greeters. It was seemingly unstoppable, until Vernel abandoned his duties and managed to lure the Greeter into an electrified gate, saving General Dripik’s life. For his unorthodox bravery, Vernel was promoted to the rank of captain, and oversaw half of the Workers Campus. He continued in this duty for 6 years, sometimes venturing out to train new recruits for Dripik’s coworker Vice President Aslik.
Then, he accidentally ended up saving all of Vykkers Labs #13 when he ordered a critical gasleak he thought was a loose widget repaired, which alerted the Cartel to the lax safety protocol of Aslik’s rival Roldin, who had donated the pipeline in an act of industrial sabotage. Vernel was then promoted to the rank of Colonel, and spent 2 years commanding Dripik’s various facilities.
Then, he was transferred back to guard Dripik’s quarters, as he found management of whole facilities difficult. But over the year he spent with Dripik, he observed the Glukkons powerful work ethic and management style, and took to heart some of his techniques for management. Dripik then decided to gift Vernel with the blessing of maskless existence and then granted him the greatest assignment yet. A major border project that Dripik hopes will ensure dominance over all of the Mudosian border islands and finally earn him that promotion to Marshal and a seat in Nolybab.
D&D Alignment: Lawful Evil