I think the ledge thing where he stood over it was too stubborn. Even when you press forward a whole lot, he doesn't fall, he just stays there and you can get stuck for a second or two, giving baddies a chance to get to you.
I hated the disatisfaction given from not being able to reach heights that looked like could be reached. This was, however, voided by the continuously high up scructures that you could just play around on for hours.
Also.... Hmm... The platforming was a bit sketchy, and there were a few invisible walls to deal with, but overall, it was done very well.
I think that's about it for me. His voice didn't annoy me all that much. I have no problem with his grunts too.
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5 of the Best Games Ever: Banjo-Kazooie, Conker's Bad Fur Day, Oddworld: Stranger's Wrath,
Donkey Kong 64, and Super Mario World
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