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  #1  
04-11-2005, 08:45 AM
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Idea A theory regarding Glukkons

I got this idea while playing Stranger's Wrath. With Stranger saving up to have his hind legs removed and Glukkons walking on their hands, maybe all Glukkons have a similar operation at birth of removing their legs. If so Glukkons would naturally be quite large creatures. What does everyone else think?

Also... with Sekto being so rich couldn't he afford to have an operaton like the one Stranger wanted, to further conceal the fact he was a Steef?

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  #2  
04-11-2005, 08:47 AM
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read this to find out that sekto isn't a steef...

http://www.oddworldforums.net/showthread.php?t=11810

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  #3  
04-11-2005, 08:57 AM
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Oh thanks, I didn't really understand that Sekto was using Olden Steef as a host intil now!
But Sekto could of still got Olden Steef's hind legs cut off...


Last edited by Sinlight; 04-11-2005 at 09:14 AM..
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  #4  
04-11-2005, 11:20 AM
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Me neither, as you've probably read.
I dunno what sekto did to the olden steef but if he'd cut the steefs legs off it'd be for different reasons then stranger

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  #5  
04-11-2005, 11:35 AM
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What do you think of my theory about Glukkons possibly having had the same sort of operation?

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  #6  
04-11-2005, 11:37 AM
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maybe all Glukkons have a similar operation at birth of removing their legs.

Actually, Glukkons have legs. They're just very tiny and dangle down undernieth their suit. They're also like an appendix, a part of their body that lost its use after a while.

Glukkon lwgs are useless, tiny appendages.

Good theory though!
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  #7  
04-11-2005, 11:55 AM
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Thanks, I wasn't really sure why a Glukkon would want its legs cut off, just an idea y'know. It'd be intresting to see what a Glukkon looks like beneath its suit, the best idea I got of it is at the end of Abe's Oddysee when Mullock gets fried.

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  #8  
04-11-2005, 11:57 AM
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If steefs have four legs to begin with and then get two cut off it would probably cause all kinds of balance problems.
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  #9  
04-11-2005, 12:04 PM
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Glukkons don't use their legs anymore... but I don't see why they would want them to be cut off

http://www.oddworlduniverse.com/togg...O/CAAO0006.jpg
http://www.oddworlduniverse.com/togg...O/CAAO0008.jpg

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  #10  
04-11-2005, 12:10 PM
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Hmm, I see, complicated. Great pictures, xavier

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  #11  
04-12-2005, 08:39 AM
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Cool pictures Xavier! One more question, why do Glukkons wear such restricting suits? Naturally they would be able to move about much easier, instead of waddling and hopping, so why have their hands held tightly together?

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  #12  
04-12-2005, 08:47 AM
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because:
:
Fashion is highly important in Glukkon society.
stolen from The Oddworld Encyclopaedia FAQ

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  #13  
04-12-2005, 11:25 AM
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glukons are weired if they are as rich as they are then why dont they get plastic surgery to have their hands longer
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  #14  
04-12-2005, 12:30 PM
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I don't know if the'res Plastic surgery on oddworld.

In the book it shows a glukkon (they were named oldger back then) with legs and four arms which were supposed to be a more evolved glukkon, but that was only in the insparation section, it's just an idea that they didn't put. But the desgn is used for a Chroncler now, but I found that Oldger desgn very cool, so out of this world.

I remember way back on oddworld.com saying that Glukkons were mutated to become what they are now, that's why they look so ugly.
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  #15  
04-14-2005, 11:42 AM
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I don't know if the'res Plastic surgery on oddworld.
Hmm, isn't that almost thw whole plot of sw?

And why is this thread in spoiler forum? No spoiler has been made yet...

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  #16  
04-14-2005, 11:52 AM
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glukons are weired if they are as rich as they are then why dont they get plastic surgery to have their hands longer
Having longer hands would just mean they would have to buy bigger shoes.

But if it's longer arms you meant. Why have longer arms when you are already much taller than everything else you know of?
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  #17  
04-14-2005, 01:03 PM
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I remember way back on oddworld.com saying that Glukkons were mutated to become what they are now, that's why they look so ugly.
Ah, I'm not the only one to remember that. Trouble is, I can't remember whether it was actually on Oddworld.com, or just in a fan theory. I can remember a fan theory on a website that distinctly elaborated on what I knew was on Oddworld.com, and the History text from the AE-era Oddworld.com makes no mention of Glukkons being mutated by the disaster at the end of their Alchemy Era.

It's a frequently asked question (hence why I address it in the FAQ) why Glukkons don't get mechanical legs to act as arms, but plastic surgery, that's an idea I haven't actually heard of yet. It's safe to say Glukkons don't opt for it, either because they think it also leaves them indignant, or because it doesn't exist.

Incidentally, Alf has somewhat implied that Glukkons can clap with their tiny feet, and there are those keyboard computers in MO in Glukkon offices.
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  #18  
04-14-2005, 04:09 PM
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Cool pictures Xavier! One more question, why do Glukkons wear such restricting suits? Naturally they would be able to move about much easier, instead of waddling and hopping, so why have their hands held tightly together?
In China, there is a practice called foot binding, inwhich the person's feet are scrunched up and broken. The idea is, they're too regal to have to walk themselves, and as such must be transported and have work done by others, because it is both below them and impossible for them.

I think the Glukkon suits are designed with a similar purpose.
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  #19  
04-14-2005, 06:26 PM
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IN a bio on Oddworld.com, it says something like, "Like most worker class Glukkons, Molluck walks on his arms", it kind of implied some dont. I was confused.
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  #20  
04-14-2005, 06:33 PM
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Maybe some do, we just havn't seen them.
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  #21  
04-14-2005, 07:41 PM
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IN a bio on Oddworld.com, it says something like, "Like most worker class Glukkons, Molluck walks on his arms", it kind of implied some dont. I was confused.
I don't think the elite class does...you know, Queen Margrets inner sanctum. I wrote Alf a letter about it once.
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  #22  
04-15-2005, 06:13 AM
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In China, there is a practice called foot binding, inwhich the person's feet are scrunched up and broken. The idea is, they're too regal to have to walk themselves, and as such must be transported and have work done by others, because it is both below them and impossible for them.

I think the Glukkon suits are designed with a similar purpose.
Yeah, I've seen pictures about that. I read it was something they used to do... I thought

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  #23  
04-15-2005, 08:19 PM
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Yeah, I've seen pictures about that. I read it was something they used to do... I thought
I don't know if they still do. Saw it in National Geographic. Bah, whatever.
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Check out The Chronicles of Virgil. It's coherent!

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  #24  
06-29-2005, 10:34 AM
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Glukkon's legs are vestigial; and cannot be used. According to Word Central:

Vestigial: A small and imperfectly developed bodily part or organ that is the remains of one that was more fully developed in an earlier stage of the individual, in a past generation, or in a closely related form.
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  #25  
06-30-2005, 10:21 AM
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Cool defination. It really helps.
And I agree with you.
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  #26  
07-04-2005, 05:23 PM
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About the Paramite thing, I have a theory addition thing. You see Cockroaches have these things called Cerci. They are tiny hairs or something that pick up the tiniest air movment. This could be the same case with the Paramites.
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  #27  
07-04-2005, 05:28 PM
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About the Paramite thing, I have a theory addition thing. You see Cockroaches have these things called Cerci. They are tiny hairs or something that pick up the tiniest air movment. This could be the same case with the Paramites.
Where do you draw the similarity there? Paramites and Cockroaches?
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  #28  
07-04-2005, 06:44 PM
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It's not a physical similarity, Kimon. He's theorizing on how Paramites can sense the world around them without eyes.
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  #29  
07-04-2005, 08:00 PM
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Ok, m'kay. Meesa brains get it now.


A valid statement.
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  #30  
07-18-2005, 03:39 PM
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Well, as for glukkons having the same or a similar operation as the one that Stranger is saving up for is not likely as all images of named glukkons appear to show a very natural creature that walks on its larger, upper appendages and uses its 'feet' as hands (like that asshole podracer from Episode I, his name escapes me). The covering of these infantile 'hand-feet' by their human-looking business suits is the reason for their dependency on sligs in certain possession levels of the games.
Now, I'm not sure if Secto's host-Steef did or did not have the surgery and if he did, whether or not it was before or after the Octigi began using him. His legs appear very small, but much about Secto is not as it appears so that's in the air.

But as a further debate, what of the Vykker's walking appendages? They have clearly been sown up to a nub. Why is this? Were they originally long bony tentacles that became impracticle? I've a theory that maybe they originally hung upside down from longer appendages. Due to the movement of the industrialists to model themselves after humans at the expence of their own comfort, the Vykkers removed these appendages down to small nubs. The unnatural change from being upside-down to being tripedal would explain the incredibly poor posture that the Vykkers have due to an overbearing skull.

Another examples of moving towards human nature is exhibited in the sligs becoming bipedal. This of course is an example of how a slave-class creature became human-like in order to be MORE efficient.
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