Ok, so a lot of people hate OWIs Spoce colection idea or at least think it could have been beter... I mean I've played the game only once and I dont like it (Spoce colection has less then no relivence to the story).
But it is important to game play that you colect some kind of possession energy so that the game is more chalenging then just being able to possess anywhere anytime.
So hows this for a idea...
Abe is given two different types of chants. The first chant 'gathers' hattred, evil, damage, and all the other bad things on Oddworld and Abe stores it like spoce (he dosent become more evil or anything). The amount of energy he can gather in any amount of time depends on where he is: If he is in a industral enviroment it is unlimited because it is actualy a renewable resorce, but in a native enviroment it depends on how much hattred, evil and damage the flora and forna have been inflicted with. But because he takes on these 'burdens' (by chance like Jesus in the Christain faiths- OWI has often taken ideas from religins, eg. Abe frees his peoples) it makes things heal and become better, so it is not compleatly renewable. However this is not as easy as it might sound because when he gathers the hattred, evil and damage he draws the enbodyments of them- The Bad guys: Sligs, Glukons, Vykkers, Interns, etc. (not cretures like Scrabes and Paramites though because they're not evil, they're just looken for a meal) as if they smelt something good and it dosen't make them any less evil. Also if Abe dose something evil himself (like kill a Mudukon, etc.) he also gains this possession energy, but its total is less then that to fix the problem (resurect a Mudukon, etc.).
The second chant casts the 'possession energy'/burderns to be use in native machines, native wepons, and possesion, etc.. This chat dosn't atract enermys but scares them (Sligs yell "Help" and run around... lol).
This idea more less sticks to what has already been set by the other games, I think?... what do you think?
