This was announced on the Oddworld site, I found two quotes that should interest the admins:
Abe Babe:
"Some people feel connected to the Final Fantasy characters because of the story they are in, but when I play those games and I see the lifeless animations and controls in gameplay, it kills any association I may have had to the characters. I guess I'm not willing to let my imagination fill in that many blanks. We try to achieve both without losing a sense of dynamic control and without having you feel like you’re just moving around a lifeless piece of coded artwork."
Sydney:
"The animations need to be tight and the controls need to feel fluid. If it's awkward and clunky, it kills it for me. Resident Evil is in that area of wonky controls. No matter how good the game is or how many people like it, if it feels lifeless and awkwardly controlled, it loses me."
If this interview was done in another couple of days, I would've thought Lorne went to the "Fav Games" topic in OT just to make fun of your favourite games!
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