What a fantastic interview - I'm surprised more people here aren't talking about it. I'm still glad to see that Stewart and the rest of JAW seem to have exactly the right attitude of continuing the Oddworld series for the sake of them being amazing games that'll give them enough profit to continue production, rather than making games simply to make money.
It's also interesting to learn that most of the set pieces for the quintology (species, timeline, settings) have already been sketched out - It never occurred to me that Stranger may not have been set even in the same time period as the Abe games. That explains a lot, and also explains why it's difficult to see how Stranger relates to the other three games.
However, doesn't that produce a similar problem with future titles relating to the other games? You'd have to drop a lot of subtle hints to solve that - For example recognisable debris/ruins, ancient packaging with familiar faded logos on them, maybe recognisable cave art, and having species that play a prominent role in one game making cameos in ones where they don't have much of a role.
I'm still interested to see what they'll end up doing with Hand of Odd. Seems they haven't decided quite what to do with that yet.
There's one thing I will criticise regarding the trailer: 400mbs is pretty much normal for a high-definition YouTube video. Yes, processing a 60 FPS vid would have taken longer, but in the end it's something that promotes the games - Having it look good is very important. Surely the time investment needed to make it higher definition would have been worth it?
Last edited by DarkHoodness; 09-30-2011 at 07:32 AM..
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