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  #1  
10-24-2009, 02:23 PM
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Abe's Oddysee level maker?

Hi,

I was wondering whether there is any kind of program which lets you make your own levels on Abe's Oddysee? If not, will anyone ever make one?

Thanks in advance.
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  #2  
10-24-2009, 02:30 PM
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No. Paul's level builder lets you change backgrounds, I think.

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  #3  
10-24-2009, 03:02 PM
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Ok,

Would it be possible for anyone to make a level builder? If so, it would be so awesome.
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  #4  
10-24-2009, 03:19 PM
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Well, folks have been trying in earnest for several years. Paul concluded that the original game engine is so convoluted and cobbled together that backwards engineering a level editor boarders the impossible. It's a great shame.
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  #5  
10-25-2009, 02:50 AM
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Paul said something in FC about making a new engine like A.L.I.V.E. to run the program, so that you'd then have the ability to edit the levels majorly. or something.

i don't fucking know.
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  #6  
10-25-2009, 03:22 AM
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Basically by cloning it. Or more accurately, making an engine that looks similar to A.L.I.V.E. to the player
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  #7  
10-25-2009, 07:59 AM
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Well I hope that someone could make it work.

It is a shame that it is so hard.
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  #8  
10-25-2009, 10:56 AM
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Through my research (which as of now is lost and useless because of several failed hard drives) I found out it is possible to replace collisions in levels, backgrounds, sprites (to an extent), characters, remove characters completely and change sound files so it plays the wrong beats and make animations not play but sprites still work and make the LED signs in RuptureFarms say stuff from other levels but that is all I could do with Paul's Level Builder, Camtool and other stuff with alot of fiddling, and most of this is for Oddysee only, Exoddus is even more awkward and annoying to work with.
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  #9  
10-26-2009, 12:57 AM
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I remember your video of sound-changed oddysee. I also recall you saying you'd release instructions to the public about some of the awesome a-licious stuff mentioned in the above post.
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  #10  
10-26-2009, 07:21 AM
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Yes, i would like to see a level creator. that would be amazing.
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  #11  
10-26-2009, 07:38 AM
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Great post.
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  #12  
10-26-2009, 07:45 AM
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Do I detect a hint of sarcasm?
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  #13  
10-26-2009, 08:46 AM
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:
Great post.
:
Do I detect a hint of sarcasm?

Cut the spam. Right now.

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  #14  
10-26-2009, 09:21 AM
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I think everybody would like to see a level builder. I mean, who looks at a great game and thinks, 'Man I'm so glad I don't have the oppurtunity to make levels for this game'?

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  #15  
10-26-2009, 11:02 AM
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I do. I could never be bothered.
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  #16  
10-26-2009, 12:21 PM
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Unless you feel obliged to anything you have the oppurtunity to, I don't see why.

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  #17  
10-26-2009, 12:27 PM
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True, but there are some games in which the levels are predefined so much that it would be practically impossible for it to be released to the public. Example, GTAIV. You would virtually never be able to make levels in that game.
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  #18  
10-28-2009, 04:47 AM
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I read Paul's topic and I think - as he already said - that Exoddus/Oddysee engine needs to be rewritten if somebody want a Level Builder. Many games was already rewritten. I read that he already managed to extract sprites and background images. These could be used as resources for new engine. Anyway I doubt there is somebody who will rewrite whole engine to make it more flexible and level builder to create custom levels.
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  #19  
10-28-2009, 05:01 AM
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rewritting a entire engine would be hard, but doable. I suggest either first to try gamemaker or c++ to program the engine
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  #20  
10-28-2009, 05:13 AM
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This game is imho far more complex to make it in gamemaker (Don't know... I never tried that tool). In this case I think C++ is way to go. When you are done writing engine there is still level builder to write (Althrough you will have many functions already done from time you was writing engine...)
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