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  #13  
12-04-2001, 12:16 PM
Eibu
Howler Punk
 
: Nov 2001
: Mesa, Arizona
: 306
Rep Power: 24
Eibu  (10)

Domo Lampion-san, Alcar-san! ::bows::

Again to be honest I'm not satisfied with any "solid" set up of the GameSpeak i've made-up. While I like how you would interact with Muds having "Multi-Button Conversations" (superficial, but in the end they would follow you!). I'll probably think about it all day at school during all three of my classes. Right now I'm leaning on "Simple Buttons, Complex Conversations" type set up.

Like one button for basic conversation such as Hello/All and continue conversation. Another button for Follow Me (before they follow you), work and or Attack. Another button for the Aggressive and Sympathetic side of Abe in convo and the same button would be wait when they are following you. I guess the final button could be used for whistling and instead of of push or hold depending on how long you hold it down. I dunno, I'm not even happy with that set up.

So basically I like the idea of Mudokons being sad and pissed (hey most would be if they were a slave) instead of glowing a certain color, and then having a simple conversation with them using GameSpeak to eventually get them to follow you.

Like i've said before I also want to have sick/injured Mud's in there for you to heal. Like the first area this happens in there is an FMV showing a Mud getting beaten by three Sligs. Then when the actual level starts you have to get rid of the Sligs. When you see the poor Mud he's all bandaged up and his legs are broken but he still has to clean the floor!!

With his legs broken he couldn't possibly follow you so you have to go find a way to give yourself the Healing Power-Up to give Abe a golden/yellow aura. Then get near the handicapped Mud and chant to send out the wave of Healing power and he is nearly instantly a normal scrub and so gratefull to you! When you ask him to follow you he'll be all happy and gitty and say something in a squeeky voice "Abe Your the Greatest!!" and follow you.

The same situation holds true for Brew-sickened Muds except instead of glowing yellow they would be stumbling around or dry heaving (hmm, little graphic maybe). And when you try to talk to them while "sick" they could say incoherent things like "YOU don't kn~ow ME, buddy!" or "Someone stop the music!".

I've been thining (duh) but even though I haven't played Munch he should also have complex GameSpeak although I guess Fuzzles aren't all that complex...oh that reminds me about Munch's underwater areas...
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