THESE are my favorite combos for different situations
1. against a ghost
counter- assault rifle and psitol w/ plasma grenades
2. against a tank
counter- pistol or sniper rifle and rocket w/ plasma grenades
3. against a warthog
counter- pretty much anything, the thing is so damn slow, but the best choices are probably the rocket and assault rifle w/ plasma grenades.
4. against a sniper
counter- a pistol works great since the sniper rifle has such a slow rate of fire, just keep shooting the pistol and the sniper wont be able to zoom in at you, either type of grenades work here
5. against a guy w/ a shotgun
counter- if you are far away your best bet is with the sniper rifle because tou can be so far away and hit and the psitol is great too
and id say frag grenades
6. against a guy w/ an assault rifle
counter- for far away either the sniper rifle or pistol but when in close quaters either a shotgun for the damage but even better then shotgun is the plasma assault rifle because its very high rate of very will cause the other player to be slown down and as if he was frozen, then move in for the melee attack, best grenades are frags unless you think u can stick one on the guy.
7. against a guy w/ a plasma weapon
counter- since these weapons can be dangerous it is wise to not get too close, even w/ a shotgun. A pistol from a distance is deadly and a rocket will cause a blood bath.
8. against a guy w/ a rocket
counter- this weapon can be great and horrible at the same time. you definitly dont want to get too close to these guys unless they have wicked aim and u know when to time your jump over or around teh rocket (which takes time). if you are risky enough to go in close quarters against a rcket dont leave without a plasma assault rifle or a regular assault rifle because the plasma rifle is used to slow the target snd get the shield down and after that the assault rifle rips right through the guy.
there are alot of strategies that work but i find these to be very useful
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