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  #33  
12-03-2001, 07:50 PM
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Danny
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: Apr 2001
: York, England
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Danny  (11)

I think I'll reiterate my basic point here, since I think this is what the issue all boils down to: OWI concentrated on making MO realistic in terms of Graphics, rather than in terms of Gameplay. This was a mistake, in my opinion, but it will probably achieve its objective of taking Oddworld to a wider audience, even if it loses some of its early fans along the way...
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