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  #22  
12-02-2001, 08:42 PM
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Danny
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: Apr 2001
: York, England
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Danny  (11)

We can hardly blame OWI for wanting to reach out to a wider audience, can we? I mean, the first two games, while very good, didn't do so well in the charts - most of my friends have never heard of Oddworld. MO is a more populist game, designed to reach out to the gaming majority, who are mostly younger than their current fans. While this was bound to result in a loss of quality, it is only to be expected...
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