thread: paramites
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  #12  
10-08-2002, 10:47 AM
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paramiteabe
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: Nov 2001
: Cuyahoga Falls Ohio
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paramiteabe  (95)

I like the playful but dangerous actions the paramites made in the Abe games. That screech was awesome plus the paramites comanding one another to do stuff. Remember in AE in the Mudomo Valts I forget which secret area it was but you had to possess the paramite and have him climb up the webs to pull the ring before the rocks were to crush you. Then you had to climb him further up the webs and now there were Mudokins in the back ground being threaten by more falling rocks. But there was another paramite standing on a platform in the area to talk to and command him to pull the other ring. Phew when I played that part for the first time it was so hard that I kept messing up the commands and haveing the mudokins get crushed by the rocks. Now it's as easy as pie for me.

I want to see Meat sacks make a comeback and I want to see that playful attitude the Paramites had before they ate you or chased you. I want to be abel to solve puzzles by playing with the paramites in order to get through an area. And imagine in 3D playing in an enviorment that is more or less like the Mudomo Valts or the Paramonian Temple. Where you have deep casems and high cliffs everywhere with Paramite nests in the walls and caves. That would be so cool to see and play in 3D.

Which leaves me to a new element I came up with for the Paramite. Now imagine throwing a peace of meat to a Paramite in the next game. Remember it will be in 3D. Well like in the Abe games they go to it and start to devour it. But this time the Paramite kind of inspects the meat or sniffs it before they eat it. Because he is not quite sure about the condition of the peace of meat because it doesn't smell right to him.

So the Paramite screams out loud and suddenly a bunch of webbing start to form in the area and you see a bunch of Paramites comming into the area from all around you. They ignor you at the moment but they all converge onto the meat. They all start inspecting it aswell. They start screeching to each other sort of like a conversation is going on by makeing this horrible screeching noise as you see them tossing the meat among them selves. Then suddenly they toss the meat over to you. They all start stareing you down moveing slowly and screaming and screeching as they suddenly attack you with the meat untouched. Because it was rotten meat. I want to see caution in the Paramites senses. And I want the meat sacks to hold rotten meat as well as good meat. I would like to see something kind of like that in future games.

If OWI is not saying anything then the next game will be incrediable. MO had tons of potential but they made that big mistake in showing us everything. Now is different. MO is still a fun game but the future of Oddworld I balieve is going to be much better.
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Last edited by paramiteabe; 10-08-2002 at 03:14 AM..
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