the importance of possession
I would love for OWI to go back to what made the the Abe games such a success. New things are always good but the developers also need to stick to the tried and true.
The paramites and scrabs were very lame in MO. In AE you had to posses them and use them to get past certain areas. In MO they were there just so that you could run away from them.
I hope that some of the creatures in the next game have very important roles when possessed. I want more levels where I NEED to possess a paramite to use its abilities to progress through the game.
And please OWI... bring back the old skreeches and knuckle rubbing of the paramites. Seriously... oinking paramites? That is just pure lazyness.
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