complexity vs simplicity
I think OWI should definitely go for diversity in their games as far as speech and emotions for their characters go. I would love to see many different looking mudokons with different personalities. I think it would be cool for them to make "Easter egg" mudokons whith really unique personalities.
But I also hate having to memorize a lot of different things so I think that OWI should find a safe place between complex and simple. So far they have done a good job.
P.S. And yes I think I mentioned the fuzzle idea. I still think it would be really neat.
P.P.S. I don't know why I am stuck on this, but for some reason I really want to see mudokon entertainers dressed up as clowns who work in circuses owned by glukkons.
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