I like their natual sounds beter then their gamespeak in someways... Its so cool that oddworld has langages for each creature. But I dont think the langages where used enuff in the game play of the games though, However maybe they will make a bit of a return in the later games as the gamespeak expands.
I think it would be cool if you used the two sounds of each creature to figer out how the other creatures are emotionly by dividing them up into four catergories (Sympathetic, Angery, Sad and Happy). One sound would be happy and the other would be sad. By making the happy sound and getting the happy sound back you would know that the other creature was ether Sympatetic or happy, but a sad sound in return would mean that they are ether Angery or Sad. And if you made a sad sound and got a sad sound back you would know that they are ether Sympthetic or Sad, but a happy sound in return would mean that they are ether Angery or Happy... This system would also explain why you have always been requiered to copy other sounds (other creatures are always looking for a sypathetic responce).
|