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  #6  
06-23-2002, 04:07 AM
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Majic
Ascended Being
 
: Dec 2001
: USA: Dallas, Tx
: 3,298
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My 2-cents that ruined the realistic feel is largely due to wells. Inside factories and around in specific places in levels jsut kinda made it seemed stupid. Its not like they would really be used by anyone but you, like everything was planned just for you. Foggy cliffs? What bull, it makes it like every single level is a huge cylindrical rock 200 feet in the air. Or a 20 foot ditch. The 3rd Vykkers level (forgot the name) just seemed rather stupid, especialy at the end. Minimal freedom or new ideas, and just how the game was for you and completely pointless and purposely designed to make others have little control over places they built. It doesn't make real sense for a real place...
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