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Originally posted by Jacob
(Again, i have no idea what we're going on about...i just felt that 'Any more contenders' was very provative and so i felt the need to lash out, as it were.)
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You have more of an idea than Alcar. He seems to think the game is a strategy game in which you can choose what you do.
Pay attention, Alcar: MO is not a strategy game and it is entirely linear. So linear that the only choices you have are which slig to possess and which intern you want to drop an explosive on first.
Another problem with MO: The mines respawn! It doesn't make any sense for the mines to respawn...
AND since you can pick up a lot of things, why can't you pick up stones and then throw them at the non-respawning mines?