I agree, partially. While I'd love to play at night or deep underground, I didn't really think the bright wilderness area was too clean for Oddworld.
As for the Vykkers Labs, I think OWI did a pretty good job. The opening sequence, with the Vykkers going out to get Munch, was suitable frightening, as was Munch being trolleyed into R and D (which quickly turns into a comedy, with Humphrey and Irwin shouting at each other in high pitched voices, which is familiar Oddworld style). And the bad ending was excellently twisted. But yeah, I'd love to see a much more horrific view of Vykkers Labs, or play through the game and hear the occassional scream from a tortured Fuzzle.
I have high hopes for all future Oddworld games, ME especially.
|