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  #31  
05-03-2021, 03:58 PM
Admiral Zaarin's Avatar
Admiral Zaarin
Thudslug
 
: Aug 2007
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I didn't get this. There's no explanation as to why industrial mudokons can suddenly chant to increase the power/range of Abe's ability. Despite the last two decades of lore about how industrial/slave mudokons are disconnected from their spiritual roots, now they can chant as well. This really upends the narrative established by AO/NnT. If they all have the power of possession now, why don't they use it? Big plot hole.
I guess that industrial mudokons may still be able to chant intuitively to relax and have a break. Even though this meditation doesn't pose any danger it may disturb the sligs and the glukkons.

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I only have Slig Barracks left, which is personally one of the most frustrating levels in the game for me. I was going through it and got every Mudokon, all badges, zero Slig deaths all on hard mode and then I get stuck at the second delivery cannon part.
That's impressive. I gave up on sparing every other slig as early as the Sorrow Valley. In the Barracks lift segment I just loaded the cannon with explosive coke and killed all the sligs. To make things easier I left the muds behind and made the first ride alone. Slig deaths do not count in the quarma and do not change the ending anyway.
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