My idea is a dystopian future where your game ownership rights vanish in favour of DRM exploitation. Prices of games go up with no real game scope justification, in forms of low effort DLCs, season packs, paying monthly for online multiplayer (!) etc..
In this world, many games are hosted exclusively on cloud computers, and you can't play older games because those servers shut down over time and so effectively disappear off the face of the planet with no possibility of revival.
Games are having content cut prior to release to be packed as a Preorder bonus, so people have to buy games blindly, not knowing if the game turns out to be good or not. Review embargos on rational critics happening to further mislead people about an upcoming games' quality.
Having all the money upfront, the developers/publishers don't feel the obligation to fully finish/polish up the game, and what the consumers end up getting could be basically described as a Beta version (or e.g. a subpar PC port), that will stay this way until they shut it down.
Being slowly acquiantanced with the process, the players became zombies (not literally of course, as that wouldn't be half as scary, in my opinion) left with no other option than to submit to the evils of the era.
The protagonist wanders through various servers and forums and tries to alarm people of the ongoing problem, having some hope in the future of the industry, but the undead respond uncontrollably with:
[rolls out his eyes and tries to imitate a zombie voice] "I caaaaaaaan't seeee the isssueeeee, why do you caaaaare sooo muchh. It's noooooot a biig deaaaaaaaal".
Later he finds a group of people who are yet not touched by the disease and they form some sort of resistance, but they all die out quickly, outnumbered by thoughtless shells of people giving money to bad companies.
Last edited by Varrok; 09-13-2019 at 05:44 AM..
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