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Those are just typos, not the real names. Confirmed by the devs.
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Yep
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They're not even in full production yet?
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Yes we are
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I believe they've said they have 3 or 4 of the levels fully built out of 20.
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I can see where LL's coming from here but that's not strictly the case. I can't elaborate though on this.
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Am I allowed to find that worrying after 5 years of development on a game that was supposed to be done 2 years ago?
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Go for it
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I wonder how it'll work if you jump while the camera is tracking you round a bend in the path? Will Abe curve in the air? How about throwables? Presumably the curved paths are gradual enough that this wouldn't be an issue.
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Abe curves in the air. Throwables don't.
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Hopefully Soulstorm retains the lonlier 'solo Abe trekking the wilderness' areas where you can take time to properly see and appreciate the environment design without dozens of NPCs.
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Of course it does