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  #16  
03-19-2019, 07:16 AM
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Gunnr
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: Apr 2016
: In a desert, USA
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I loved the cinematic! Loved it. Opening with teh glukk train then to tailed by "Flying friggin sligs" =D.

Though it wasn't gameplay, it was satisfyingly more than just the simple screen shot that was begged for.

Only one thing bugged me a bit, like Nep had mentioned I did find Toby's eyes to be far too cartoonish when he said "faster". I really liking the realistic aesthetic in the characters design and believe they can still display the humor loved in the previous games with out going over the top with dem eyes. (and am i really nitpicking at the wideness of a characters eyes? oh well). Not sure if the I like or dislike the dirt on the lens effect( a feature carried over from NnT?) at first i didn't notice it as I've been watching trailers for other game that did the same.

That aside i enjoyed watching how smooth and life like their body motions were and find the graphics were good. I'm wondering if motion capture was used. Was that mentioned at all?

I personally saw it a great "demonstrating some of Unity's rendering techniques" as Lorne had said. I really hope that Soulstorm will stand out and catch the eye of new people both familiar and new to the franchise.







Loved Alf, Alf is bae
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Last edited by Gunnr; 03-19-2019 at 07:44 AM..
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