View Single Post
  #12  
12-15-2017, 05:41 AM
Michael's Avatar
Michael
Bola Blast
 
: May 2010
: Birmingham, England
: 409
Rep Power: 16
Michael  (531)Michael  (531)Michael  (531)Michael  (531)Michael  (531)Michael  (531)

I'm 50/50, will wait and see. I always loved how there were (intentionally) no HUD items in the original games, to immerse you more in the world and make things more cinematic. Obviously games and their mechanics have evolved a lot since then and crafting etc done right can be intuitive still to the point where they aren't obstructive.

But I do find personally that endless menus and upgrades, especially those branching tree unlock things, really put me off a game. I don't play many games these days, mostly I'll just make time for the series I already like, playing those for story and character over gameplay. If the mechanic is too complex, taking me out of the game and into the menu for 30 minutes at a time, I could see myself losing interest.

Something simplified and quick akin to crafting in The Last of Us, I feel could work though.
Reply With Quote