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  #193  
10-01-2017, 04:37 PM
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Yokai
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: Mar 2017
: Canada
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I was actually excited about the new gameplay elements. I'm interested to see where OWI goes with them since they never did this before. I just hope that it doesn't end up breaking the game by making it too difficult. Gonna have to wait until we see some real gameplay since too little has been shown for me to make any final judgements.

The character designs were pretty cool too. I'll admit though that I was initially put off by them since they differ significantly from what was used for the last 20+ years. However, I've managed to get used to them and appreciate all the detail that went into them. They really make the characters unique to one another without them just being the exact same model, only recolored and/or altered slightly (ugh! Reminds me of the Sonic fandom OCs!)
I also like the direction of the new story. It's going to be a case of "Reality Ensues" since now that every slave's been free, where are they gonna go? Where they gonna live? As bad as factory life was, at least it provided some food, clothing, and shelter. It's going to be interesting having Abe deal with that while also having to shut down the Necrum Mines operation, SoulStorm, possibly FeeCo, and deal with Molluck again. Considering that the original run of the games never addressed that, it's great that they're actually showing it now. And it's refreshing for the game to have the same dark roots that Oddysee had. There's a reason why AO is my favorite game of all time.
I'm excited for the game, and can't wait to buy it once it sells physically!
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