I'm excited and kinda scared about what kind of gameplay was suggested by that presentation. I really am looking forward to this, but at the same time, I can't help but feel slightly let down that we seem to be getting something new entirely with only a few story elements to tie us back to Exoddus.
They asked us what we'd like to see next, and we voted on HD Exoddus.
Lorne: We're gonna go with Exoddus next
Me: Yay!
Lorne: We only had 9 months to make Exoddus, so we're doing what we originally envisioned for the story
Me: Oh, cool, I trust your vision, Lorne
Lorne: The Glukkons for each factory have been replaced, and the gameplay has been drastically changed
Me: L.. Lorne?
The thing that rubs me slightly the wrong way is that I'd be fine if they rewrote the story a bit, but also to make a massive change in gameplay is pretty jarring. I think I would be much less anxious and way more excited if these gameplay elements were introduced in a game that wasn't introduced as a reboot of Exoddus.
I'm really excited to see gameplay and get my hands on it so this isn't all just a guessing game based on what was said at EGX.
Maybe I'm wrong, and the moment-to-moment gameplay of Soulstorm is just an upgraded version of the moment-to-moment gameplay of Exoddus.
If the EGX presentation was the gameplay of the game coming out after the new Exoddus project, I'd have absolutely nothing to feel weird about, and would be completely pumped to experience it. It just feels a bit weird that they publicly honored the vote to go for Exoddus next, and as of EGX, there are only very base similarities to the experience that was Abe's Exoddus.
Again, take this with a grain of salt, as we've not seen the actual gameplay, but this just seems like something that many fans will feel, regardless of how great the game will be.
Last edited by HOMINIX; 09-24-2017 at 11:22 AM..
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