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09-23-2017, 11:39 AM
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: Feb 2008
: Nottingham, UK
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Well, it's certainly not what I was expecting. I have to admit, when I saw the crafting and the inventory system, I got rather worried. I thought, "Christ, I hope Oddworld aren't jumping on the survival game bandwagon". But as the presentation went along, I slowly started to see where Lorne was going with it. At least, I think I do.

I was going to ask the big man himself (Before I was cut off...) How much of Exoddus is in the game? Because. Well, it's my all-time favourite game. And I went there expecting to see Abe's Exoddus.

But clearly, it wasn't Lorne's true vision. And whilst seeing a lot of my favourite things about the game being repurposed or cut. Knowing that SoulStorm is going to be what Abe's Exoddus should have been, is in itself very interesting.

The art is incredible. As always. The Glukkons look more menacing than ever. I love the idea of Molluck coming back with a huge scar telling everyone of Abe. Yet nobody believing him. I think that's so clever. FeeCo looked gorgeous, The teaser was really frigging dark, setting the tone of the game. And I already love Toby. He is too pure for this Oddworld

So yeah. After a day later of it sinking in. I'm really, really excited to see more. The chats with Lorne and the dev team really did set my mind at ease. I'm actually glad it's not just going to be a straight up remaster. I knew from the start it wasn't going to be NnT but for AE. But the fact it's even more of a new game makes me both nervous and excited. I just gotta keep reminded myself this isn't Abe's Exoddus. This is a new game.

Here's to the future Oddworld!
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