Jesus this took me entirely by surprise. The changes they put in and it being highly unlikely that this will still be a 2D platformer... I really did not see that coming. From what I'm hearing we're looking at an RTS type game now, which is a pretty wild change.
The character design changes... damn. That's some really big changes after 20 years of being used to a certain look and feel. In a way I feel these designs reflect Lorne's original vision so much more, but it will take so much getting used to as a long time fan.
Location designs are absolutely amazing. Necrum, FeeCo, Brewery, all making a return thank god.
Only thing that had me seriously frowning was the UI choice. Story, dark. Characters, dark. Locations, beautiful and dark. Then comes the UI (assuming that is final), still cartoony and overly simplistic. Why?! Why would you do that?! It's a complete mismatch from anything we've seen of Soulstorm and I don't get it.
Other than that I'm very excited and confused.
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When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion.
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