My 2 cents,
Art direction: Fantastic and interested in the new characters, but strange we lost the original gluks, they were good personalities. New muds also look great.
Story line: Getting deeper and richer and it looks amazing.
Game play: I thought this was an adventure game to help slaves who don't know any better escape? I gotta see what the gameplay is like before I jump the gun, but its definitely different.
I'm optimistic because the first thing I think of with the whole crafting thing, is the game Alone In the Dark. Adventuring through the game and finding things to help you get by. That could be neat, like strapping brew to a grenade to make a fire bomb.
The currency system? Probably going to be like strangers wrath with the shops for items for crafting.. I mean Abe is in a complex which houses products, as if there wouldn't be any shops in side. Again, curious but optimistic.
Micromanagement? Ok this part made me tilt my head. Is it going to be like lemmings? or fallout shelter the ipad game? or sim's? Definitely gotta see more on this.
I get Mudokon's cant jump gaps and do the things Abe can do, but thats the point of slaves. They only know work, eat, get beaten, obey. Abe's whole purpose was to have them follow him so he could set them free because he's the hero.
I really want to see how this all works, I'm excited and scared, but in a good way.
@Xavier, is this what they showed you behind closed doors? or did you see something else?
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Last edited by V_O_T; 09-22-2017 at 05:18 AM..
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