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05-18-2017, 02:36 AM
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HOMINIX
Howler Punk
 
: Jul 2014
: United States
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I'm not sure if this is correct so don't quote me on this but I seem to remember Lorne talking about early concepts for AO and how they wanted the communication between enemies to feel more in depth. For example, some sligs would question other sligs that are currently being possessed to determine if they are ok or controlled. I'd imagine this would work in a way where some sligs would say hi and the player would need to respond to the more alert sligs. Sort of like the whistle puzzles.
If I remember correctly, if you possess a slig on the same screen as other sligs, they will be suspicious and shoot your slig on sight, BUT, if you make your slig say Hi to them, their suspicion would go away. I thought that was such a good and subtle trick. I could see them expanding it into a speech puzzle type thing like the glukkon voice locks, but that seems like it may get tedious
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