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  #166  
04-27-2017, 06:33 PM
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PrincessJessikins
Zappfly
 
: Apr 2017
: Leeds
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PrincessJessikins  (10)

Hello everyone!

I've been lurking this page a long time and think the work you all do is amazing!!!!!

Honestly I don't understand how you do it!

My only thoughts on the subject are so far... I'm so sorry if they aren't useful, I'm new to forums In general!!

So exodus is the (legendary) game that took 9 months to make, and soulstorm is (hopefully!!) going to be the full story! As we've been seeing this with Vyykers labs.

Remember the gases? In exodus they were more of an obstacle so that you could save the mudokens but from the images they are coming across as more of a form of control, I've also noticed a constant theme of testing (see picture 3 soul storm strain 100101bh) I don't know but I feel like the mudoken in the new image is having the gases tested on him as a form of control, which one ends up with the desired result.

On further note my sister transferred the image into negative, she works in an alternative antique shop and straight away pointed out that the gas mask is capped, where there should be a tube it is infact capped, don't know if this helps but it might make "breathe" make sense.

Also is there a chance of a reflection in the eye in the negative, could be clutching at tiny straws.

Furthermore, if the game isn't released on the 29th of October I'll be so sad!
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