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  #33  
03-14-2017, 08:02 PM
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V_O_T
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: Sep 2012
: Australia
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Not sure if its been brought up before but the health bar system was not that good. I mean if it were an actual health bar like in stranger where you could press a button to see it, that would be alright, but a halo of birds looked weird.

Like, I know its good to have that hp system for newer players, but if it were me i'd scrap it and learn by being put in the deep end. I mean, when Darksouls came out people found a lot of difficulty initially and dead players were everywhere.

I just like how fragile Abe and the Mudokons felt because it resembled the real world and how all it takes is just a miscalculated decision, a step too close or a ledge too high. It just made the whole games world seem soo much more intense and visceral. I mean, seeing a slig shoot abe and he just goes 'ouch' as he ran off made me feel like the game is made of marshmallows. Well detailed, highly polished, unrealistic marshmallows.

Or am I being assbackwards in my thinking? lol
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