Can we clarify what everyone means by “engine”? Because I feel like some people are using it to mean Unity while others are talking about the mechanics of NNT that are built on Unity.
If Soulstorm is built on NNT’s code, then I can think of a fair few improvements that OWI could make to that to make the game better, most of which were listed by the OP. If it’s a clean slate, then it’s difficult to say until we see what’s new and how much is based on the previous games.
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