What improvements do we want in Soulstorm over New 'n Tasty?
I personally just want the overall speed of every animation slowed down, the sound effects of Slogs, Scrabs and Paramites restored (Is it even possible at this point? ), the volume balancing issues fixed, better music cues and the tension through atmospheric sound restored ( Like when you can hear an enemy but can't see them then the way the game uncomfortably clears its own throat as if telling you some shits about to go down.) I also loved how pants shittingly tense the music got right before something such as a slog chase or Scrab sections where you put yourself in danger. And please for the love of Odd, if Soulstorm is going to be as dark as we've seen, can there just please be less talking from Sligs and Mudokons? You can somewhat restore the tension from the originals by turning voice volume down but it really breaks the flow when you can no longer hear gamespeak because of it. Could it be possible to turn idle chatter off? Would it ever be possible to have an improved control scheme or configurable one on consoles?
What do you guys think could be improved?
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