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  #750  
01-25-2017, 03:41 AM
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Shade_Meadows
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: Jan 2017
: Brazil
: 124
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Shade_Meadows  (32)
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You know what'd be neat?

The series has always involved preserving the Mudokons' culture, but we never get to explore it. Given how brilliant Lorne Lanning's extensive world-building must be, that's a shame.

What if, hidden throughout Soulstorm, there were secret areas with something relevant to Mudokon history (like a Guardian skeleton, or a Mudanchee warrior's tomb) to discover? And, by discovering these "relics," the player would earn little pieces of lore about them, accessible from the Main Menu. Maybe even cutscenes with Bigface explaining the "relics" to some freed Mudokons as they sit around a campfire.
Good idea!
i think they certainly could add lore pieces (mudokon backstory or another species) to those information hand-hubs scattered across the game, just for the ones who wants to get deeper into the world's story! =)
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