I touched on this in the ARG thread, but I'll elaborate more here.
After playing through the swimming portions of Inside (from the team that developed Limbo; great experience btw) I couldn't help but think about how a 2D re-imagining of Munch's Oddysee would work and I honestly think if OWI were to ever go about redoing Munch, it would be much wiser and safer to keep it in 2D rather than going into full 3D "Oddivision". If they were to go 3D, it would potentially be best to stick with fixed camera angles,
like in this beta visualisation.
I'm torn between the two options. On the one hand, going 3D is a great way to flesh out the world and make it feel more like a real place, but I can't help but feel that this style of gameplay is just better suited to a sidescroller point of view. All I know for sure is that if I have to collect Spooce shrubs to open a gate one more time, I might just go crazy.