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  #1172  
01-17-2017, 10:20 PM
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Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
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Older MGS games have a sharper learning curve to them than a lot of other games do, and the older entries in the series in particular have clunky controls as part of that.
That's a surprising opinion. I've always considered the MGS franchise games with great controls, and I can't simply remember any difficulty spike early in the games, and to me they started pretty ok-easy. They even have all difficulty settings, with the lowest ones being so easy that's almost unplayable for me.

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I should add I’ve already seen most of the game in video form – the weirdness is definitely way more subdued. It’s mostly down to the general lack of cutscenes, crazy boss characters, and the more serious tone of the voice acting and script. Also, the absence of nanomachines.
I'll just say that after you get the credits, it's not the end of the game yet, there are further missions which you, for the sake of argument, should play :P
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