I wouldn't have minded the health system in New ´n´ Tasty TOO much if it wasn't the fact that Abe only said ouch and ran normally after being shot by a slig.
What I'd like to see is when Abe gets shot, he limps, or at least becomes slower. Like, imagine Abe being chased by some sligs and slogs, and when one of them shoots him, he starts to limp, becoming slower and an easier prey for the slogs. In order to protect himself, he would have to knock over something, like barrels. This would slow down whoever is chasing him (this wouldn't work on enemies such as Scarbs or Paramites tho). However I find it difficult to imagine a wounded Abe being able to jump onto a platform for safety, so maybe get to a lift/elevator?
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