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  #175  
10-20-2016, 11:58 AM
Samtastic
Formely Samlaptop95
 
: Oct 2012
: UK
: 169
Rep Power: 13
Samtastic  (121)Samtastic  (121)

:
I would love to see procedurally generated AI.. For example, A Slig would become more alert when Mudokons go missing in it's patrol path, or if they spot Abe. I think it would add a nice difficulty to the game.
Metal Gear Solid style! Enemy sighted! Requesting backup unit! Then all the other Sligs come along and try to kill Abe.
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