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  #14  
10-05-2016, 01:19 PM
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UnderTheSun
Stingbee
 
: Nov 2015
: Texas
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I agree that NnT had the same amount of gore but it was nowhere near as intense. In AO there was lots o' dark red blood and chunks of flesh/skin/limbs flying everywhere, whereas NnT just had some red fleshy lookin' balls and some splatter. Also imo the death sounds in AO were way more intense.
I thought the AO gibs looked more like pre-rendered clay chunks pulled from the original models and painted red to signify flesh, rather than convincing organs. They're incredibly dry-looking, too; from what I see, apart from what is painted onto the models, there is zero blood. As convincing and intense as I assume they felt back in the day, they haven't aged so well (especially since the parts flying everywhere are obviously in frames).

When characters where cut, ground, and mashed in NnT, the reverse is true; you see the model explode into a spray of blood, but the organs simply fly off in every direction. Given how fast the gibs are, they just sort of... happen. What should be a grim remnant of something that was alive just a second ago vanishes into thin air like one of Abe's gas clouds (and probably smells the same).

No clue how to combine these, though. I guess have the gore "linger?" Heck, that whiteboard includes Mudokon slaves walking over to Abe's location when he dies to clean up the mess. Could have the same happen, with the Mud making a tired sigh or grumble (the desensitized "I'm used to this but I still hate it" kind).
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