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  #28  
10-05-2016, 01:43 AM
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Phylum
No Artificial Colours
 
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Honestly MO as it was originally planned is still sounds like a really ambitious game by today's standards. I never saw it as a world builder, as much as a world that built itself around your actions? Like they had their plans for the RTS-like game using the same tech. But in MO it sounded more like those systems would play themselves based on what you did.

Or maybe that was just my misunderstanding.
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