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  #27  
10-05-2016, 01:24 AM
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Gunnr
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: Apr 2016
: In a desert, USA
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Just veiwed the whole vid and jotted down some notes that stuck out to me. Sry if it's a bit sloppy. These are not in order:

Notes on EGX 2016

⦁SS set to come out the end of next year(end of 2017*)

⦁The game is under the developement stage and has nothing or not much to show as far as gameplay/screenshots, ect. They are simply not there yet.

⦁There WILL be some reveals of art in the near future. They have been building up renders, WIP vids and concept art (even a mention of a gag reel) and plan on sharing ion thier social medias soon. =) ok

⦁Have yet to announce platform for Soulstorm. Owi are fully aware of the platforms available to them but cannot be further discussed

⦁Wants to expand on the increase of range of options to players in SS as they did from AO to Nnt

⦁SS is still intended to be "what Exoddus SHOULD have been". It will be the sequel to Ao and NnT. SS Will be more emergent

⦁(SS)Wants to give players the tools to forge thier own way through the game to find own solutions to problems. OWI are designing new systems and mechanics to allow that sort of stuff. Things like physics base structres and more chances for solving problems on the fly, more free changing enviornments*(enviorments wont be so static) I guess as enjpyable to veiw as it is enjoyable to play(being great for live streamers/ letsplays seems to be the aim)

⦁Talks of how Owi addressed concerns w/ Nnt such as controls, proformance and even the much frowned upon smoke in RF and Bloom. Apparently with shadows one could see Abe silohoutted on a bright background breaking the illusion of being hidden at certain camera angels. They changed it to smoke as is still fits the factory feel and still creates feel of Abe being hidden. Features like controls and bloom can be addjusted to the individual players liking. Difficulty can be set from old school mode for original one hit kill to Abe having "lives"( the birds overhead thing), one could also lower the bloom ( doing this also helps with the games proformance). Lastly, addressing the call outs to other indies in RF, many disliking it saying its breaking the fourth wall and just feels out of place/out of ingame universe. Defense is one of a deeply held belief of the little guys helping each other out. A prominent theme in the game.

⦁It seems owi intends to make many more games phathomed by Mr. Lorne Lanning and has many ideas, beyond than just the "quintology" of games( here meaning just 5 games). More games for us owi fans and owi getting to keep their jobs for a good while. From what i gather. I don't see this as a bad thing nessesarily





It was very late when i veiwed this and jotted down my notes. It's currently 2am. I'll clean it near noon. Hopefully it doesn't look too bad, if it does. Oops.

Also huge thanks to Peter for popping up in this thread, you were great
honestly kudos to the speaker as well.
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Last edited by Gunnr; 10-05-2016 at 01:57 AM..
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