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This is really interesting and I wonder why; especially considering what I've been saying in the Soulstorm thread. My best guess is that it was to make the game more appealing to a wider audience. I'd really like to know why this was the case.
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Probably because at the pre-NnT point they couldn't really afford to limit their audience, whereas now Soulstorm is looking to be "much darker" since it's less of a risk.