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09-26-2016, 09:37 PM
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Varrok
Wolvark Grenadier
 
: Jun 2009
: Beartopia
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Doesn't that make incorporating the thoughts of fans (the people who know the ins and outs of the games) all the more important?
Don't you think *the developers* should know all the ins and outs of their games to begin with? The games should not be pure fanservice, as it kills the creativity and fan feedback should be used as a last resort in case something goes wrong.

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(Also, how does the head developer person being unskilled at the franchise mean the game they're working on will automatically suck?)
If the developers aren't skilled gamers (not implying that beating AO RF requires a lot of skill), how do you expect them to nail the difficulty/difficulties right?
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