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We have opposite opinions on this.
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Really? That's interesting and I'd love to hear why. To me personally the bad physics and animations of New 'N' Tasty just added up to something that was really underwhelming to control and felt really lifeless. When a character runs off of a ledge it's just an immediate drop that feels so horrible whereas in the originals there was a very natural and noticeable arch to a character's fall that varied depending on whether they were running or not. In New 'N' Tasty, no matter whether Abe was running or not he'd drop like a rock which felt so unnatural. It's all about nailing the game feel/kinesthetics and I can't say New 'N' Tasty really did this.