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I'd say you hit the nail on the head there. AO felt more like a proper adventure/hero's journey than AE did. It was still a good game, but it was more "go here, then here, then here, then you're done."
MO also had that problem IMO. Each level was just another puzzle rather than the next stage of your journey.
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This exact criticism is the exact same problem I have with Dark Souls 3 compared to 1. Obviously DS3 is vastly superior to AE but the point still stands.