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I think it has more to do with the mentioned audio mix being terrible. There's a terrible balance in volume between different sounds. You can be playing at a relatively good volume, but then once you find some Fuzzles the bouncing sound is twice as loud as everything else.
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I experienced this with the Mudokons chanting aswell.
On another note I encountered a "game breaking" bug towards the end of the first level that I dont recall in the original MO
The bounce powerup would stop working and not work even if I tried the vendor again, reloaded a quicksave and it did, got over the wall and found out that the espresso only worked for 5 seconds before the same happened to it
I imagine if this happens to some powerups in later levels it may be more game breaking