To be honest I felt Oddysee was perfect without quicksaving. The checkpoints never bothered me too much. The introduction of quicksaving made NnT MUCH too easy for me; The puzzles were never originally designed with a quicksave in mind, meaning they're simpler/shorter to compensate for that. The quicksave in NnT made them feel even shorter than that (I mean cmon, I 100% that game on Hard in like 2 hours and 30 minutes, I could never do that on Oddysee).
Exoddus, however, has much more complex and lengthy puzzles which take advantage of the fact the player can quicksave to throw more and more traps and things which would have seemed BS in the original if you had to start at a checkpoint, but are perfectly okay in Exoddus where you can quicksave at convenient times.
... Or at least, that's how I always felt haha
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