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  #37  
07-14-2016, 07:35 PM
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HOMINIX
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: Jul 2014
: United States
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I just hope that if they try to recreate certain puzzles, they don't restrict themselves to being super faithful with landmine placement. The original puzzles were designed for the grid based movement, which made them a bit frustrating with Nnt's free movement. The puzzles and obstacles in Soulstorm should be designed with the free movement in mind.
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